2.5D Grass System
Portfolio Builders Jam #70
Focus: Programming
Goals for this week:
- Create 3 grass, 3 meadow, 3 flowers, 3 rubble sprites
- Optimize
- Single spritesheet
- Reduce draw calls
- Results: ~10 000-20 000 to < 50 draw calls
- Vary position and sprites using perlin noise
- Change colour of the sprites + ground, perlin noise properties, sprite variant ratios, and lighting
Controls
- Point and click movement
- Edge scrolling
- Toggle Camera follow (spacebar)
- Zoom in/out (scrollwheel)

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